Link to group mate blogs:
Frank – https://franksblog758232151.wordpress.com/
Brendan – https://etchermask.wordpress.com/
Louis – https://lousblog238092112.wordpress.com
Introduction:
Working together with your friends and family, the players will build a structure out of KEVA blocks and see if the building will survive the weather effects like water, sand, wind etc…
Game Idea 1: “Weather the Storm”
- Amateur architecture for the whole family
- Approachable at all ages
- Focus on cooperation
Genre: Physically interactive weather affect sim
Core Mechanics:
- Stacking
- Positioning
- Forward planning
Similar Mechanics:
- LEGOS
- BLOCKS
- KEVA planks
Main Objective:
- Build a structure, then see if it survives a simulated weather effect including storms
- Teaches proper architecture practice and form, as well as testing weather effects on various types of building
How it interacts with Serious Game:
This activity is experienced in a two step process –
First, the family or group erects their building, stacking and shaping it together. This action doesn’t require the starting family to stay and finish, another group may take over their build.
Second, upon completion, the group or family may watch as their structure stand or crumbles against a simulated weather event in the room.
Introduction:
The players will have to work together to create a path for a group of hikers to safely get to their destination.
Game Idea 2: “Desert Hiking”
- Building safe paths to get the AR hikers across from the “desert” and avoid hazards like quick sand and dangerous water
- The player will dig in the sand as well as us KEVA planks to create these paths
Genre: Path creation
Core Mechanics:
- The hikers will be AR and will responds to changes in the height of the sand and sense of the KEVA planks
- The AR hikers will also react to the water and quick sand
- The players don’t lose if the hikers hit water or the quicksand spots, they will simply just be slowed down
Similar Mechanics:
https://www.coolmathgames.com/0-wooden-path-2
Main Objective:
The main objective is to have the players work together and learn about teamwork and cooperation. We want kids and family to have the ability to bond together while also having fun
How it interacts with Serious Game:
This interacts with serious game because this isn’t about making a game, it’s about making something for friends and family to become more connected with. It’s a way to show that there is a way to make bonding more fun for families.