Today I went about reading the Gamasutra article entitled Personality And Play Styles: A Unified Model. This article focuses on two characterization tools used to determine the different types of people who play video games and the motivations in playing said video games. The article starts out by highlighting the Bartle system which characterizes gamers into killers, achievers, socializers, and explorers. When it comes to me identifying with these different types I tend to identify most with socializers and killers. I am very focused on interactions with other players when it comes to games and while I love playing with other people in the role of a socializer I also enjoy acting on other players in the role of a killer. The next classification tool highlighted in the article is called Keirsey Temperaments and in a similar vein to the Bartle type classification tool it separates people into four different categories but isn’t focused on solely gaming. The Keirsey Temperaments focus on four main patterns that are apparent in results of the Meyers-Briggs personality model. The four classifications are artisan, guardian, rational, and idealist. I tend to fall under the artisan and idealist classifications the most frequently. As an artisan I am very action-focused and impulsive as well as sensation-seeking. When it comes to my idealist classification I connect most with being imaginative, emotional, relationship-oriented, and identity-seeking. When reflecting on both my Bartle type classifications and well as my Keirsey type classifications I can see the similar traits in being very social as well as action seeking when it comes to my gaming preferences as well as personality traits.